Website powered by

Destiny 2: The Final Shape Cutscenes

I provided lead support on a number of Destiny 2 The Final Shape cutscenes shown here, this was mainly managing the team and direction on a temporary basis and providing scene assembly and look dev support.
Special thanks to Josef Bsharah who was the primary lead on these for managing the projects so well, that picking it up temporarily was very straightforward.

And additional thank you to the amazing environment artists Bondok Max, Jakub Vondra, Michael Höft, Kerr McNicol, Djordje Jovanovic, Mihailo Radosevic, Daniel Mille, Jérémy Chopin, Milos Belanec and Marcos Melco for doing such incredible work with a fantastic attitude.