I was the lead environment artist for this cutscene in Destiny 2 The Final Shape.
In addition to team management and direction I also worked a lot on layout, modelling, texturing, look dev and scene assembly.
It was incredibly fun and special thank you to the incredible environment team I had; Ronnie Chan, Stuart Bunkell, Ian Tan, Jakub Vondra and Djordje Jovanovic they were phenominal to work with.